
Up B
Arsene (Wings of Rebellion)
| Rage | Ink | |||||
|---|---|---|---|---|---|---|
| NONE | HALF | > | FULL | |||
| +0 | -3 | -5 | -6 | |||
| 0% | +0 | 111 | 108 | 106 | 105 | |
| 50% | -3 | 108 | 105 | 103 | 102 | |
| -4 | 107 | 104 | 102 | 101 | ||
| 100% | -12 | 99 | 96 | 94 | 93 | |
| -15 | 96 | 93 | 91 | 90 | ||
| 150% | -22 | 89 | 86 | 84 | 83 | |
| -25 | 86 | 83 | 81 | 80 | ||
First hit of Up Smash WILL unbury enemy
Down Smash HITS when enemy stalls ledge (While Pulling-up)
HITS when enemy is standing
MISSES when enemy is dashing


Tech-chasing is following or predicting an opponent's tech or floor recovery in order to attack them before they can respond. Because a character's tech animations have small windows of vulnerability before ending and allowing action, it is possible to read (or, sometimes, react to) the direction of a player's tech and punish them.
Tested with Stale Moves on, no DI, short hops, any stage, no ink, and opponent facing Inkling.
When you hit a character that puts them into 100% or more, there is a 30% chance for them to go into a spinning animation. This lets them escape a few percents earlier.
Tables below display the min - max percentages, as well as the difference between the two below them.
| Hitbox | Rage | |||
|---|---|---|---|---|
| 0% | 50% | 100% | 150% | |
| Any | 47 - 76 | 45 - 74 | 40 - 67 | 34 - 60 |
| 29% | 29% | 27% | 26% | |
| Hitbox | Rage | |||
|---|---|---|---|---|
| 0% | 50% | 100% | 150% | |
| Sour | 66 - 91 | 64 - 89 | 59 - 83 | 54 - 77 |
| 25% | 25% | 24% | 23% | |
| Sweet | 50 - 69 | 48 - 68 | 44 - 63 | 41 - 58 |
| 19% | 20% | 19% | 17% | |
| Hitbox | Rage | |||
|---|---|---|---|---|
| 0% | 50% | 100% | 150% | |
| Sour Late | 64 - 95 | 62 - 93 | 56 - 85 | 50 - 78 |
| 31% | 31% | 29% | 28% | |
| Sour Early | 34 - 54 | 33 - 53 | 29 - 48 | 25 - 43 |
| 20% | 20% | 19% | 18% | |
| Sweet | 26 - 43 | 25 - 42 | 22 - 38 | 18 - 34 |
| 17% | 17% | 16% | 16% | |