Sources

Inkling Versus

Pyra

Up Throw > Up Air (Boo-Yah)

Range

114% - 126%

13%
RageInk
NONE HALF > FULL
+0 -3 -5 -6
0% +0 114 111 109 108
50% -3 111 108 106 105
-4 110 107 105 104
100% -12 102 99 97 96
-15 99 96 94 93
150% -22 92 89 87 86
-25 89 86 84 83

Syndromes!

Multi Range
130 - 134

There’s a second or more percent range where Boo-Yah still works.

Spot
127 - 129

There’s a specific spot to aim for on the character for Boo-Yah to work. Can be underneath, to the left or right. For more details look for the character in the boo-yah google doc or check this Tweet Video.

During a Boo-Yah, there are some special conditions to take into account for certain characters. It can make it harder or easier for Inkling depending on what it is.

For more details visit the boo-yah google doc

Prefer (Up Smash) After Roller

First hit of Up Smash WILL unbury enemy

Down Smash WILL HIT on Ledge

Down Smash HITS when enemy stalls ledge

Rising Short Hop Forward Air

HITS when enemy is standing

MISSES when enemy is dashing

Mythra

Up Throw > Up Air (Boo-Yah)

Range

110% - 120%

11%
RageInk
NONE HALF > FULL
+0 -3 -5 -6
0% +0 110 107 105 104
50% -3 107 104 102 101
-4 106 103 101 100
100% -12 98 95 93 92
-15 95 92 90 89
150% -22 88 85 83 82
-25 85 82 80 79

Syndromes!

Spot
121 - 129

There’s a specific spot to aim for on the character for Boo-Yah to work. Can be underneath, to the left or right. For more details look for the character in the boo-yah google doc or check this Tweet Video.

During a Boo-Yah, there are some special conditions to take into account for certain characters. It can make it harder or easier for Inkling depending on what it is.

For more details visit the boo-yah google doc

Prefer (Up Smash) After Roller

First hit of Up Smash WILL unbury enemy

Down Smash WILL HIT on Ledge

Down Smash HITS when enemy stalls ledge

Rising Short Hop Forward Air

HITS when enemy is standing

MISSES when enemy is dashing